5/29/2023 0 Comments Tribes of midgard survival![]() ![]() After all, what’s a Viking hero without an axe? These are handpicked heroes by Odin himself, so, as a player, you can die and be revived endlessly, and even keep your gear after death. As an Einherjar, a glorious Viking hero brought back from Valhalla, it doesn’t make sense for you to worry about “normal” human concerns like thirst and hunger. With this combination of genres, your experience in Tribes of Midgard plays out a bit differently. It took some experimenting and balancing to find that happy medium, but we think we’ve found it. We reassessed basic functions of survival games and combined them with other genres, and retained the features that made them a thrilling experience we can all relate to as humans, without the mundane aspects that distract from that feeling. Maroda: Our goal with Tribes of Midgard was to make the survival genre more accessible for players who are interested in the genre, but put off by the uncompromising difficulty. How did you decide what elements of the genre to include and which to omit? Tribes of Midgard includes many elements from survival games like crafting, exploration, and resource gathering, but it doesn’t include the need to eat or drink or permadeath. Of course, you can also play and “surthrive” solo because the game automatically adjusts in difficulty based on how many players join a given session, but even then, it’s not about you, it’s about the Seed. This might mean assigning different tasks to other players, coordinating to gather necessary resources, or even creating strategies that help to maintain the health of the Seed of Yggdrasil, which gives life to all of Midgard, and work to everyone’s strengths. Rather than focusing on your individual needs, you turn the scope to the needs of the tribe and adjust your plans to achieve those goals. Moving survival to the team-level definitely introduces a lot of changes and challenges to what you might expect from a survival game. Unlike normal survival games, in Tribes of Midgard, there is no “I” (not in the name but gameplay), your team will either thrive as a cohesive unit or fall entirely. Maroda: Tribes of Midgard blends all of our favorite things across the survival, co-op, and action RPG genres to make a new genre we like to call “surthrival,” where multiplayer survival hinges on the entire community. Even today, how many times have you had a friend tell others a story and noticed that their recollection of a past event has grown to become a bit of a “tall tale” aspect? We wanted the game to feel like one of those larger-than-life, tall tales of legend. Like many myths, Norse mythology was carried from generation to generation by way of oral tradition, told as a community around the fire. ![]() From there, our focus was not just on what to include, but how we wanted to highlight each of these elements. ![]() While we did a lot of research and read old Norse legends, we also thought about the elements that came to our mind when we initially think of Viking culture: larger-than-life gods, grandiose storytelling, unwavering bravery (along with axes and beards. Maroda: Myself and our team have always been fond of Vikings and Norse mythology. What sort of research went into capturing and faithfully exploring Norse mythology in the game? We couldn’t have imagined just how well those trends would materialize in 2021. We wanted Tribes of Midgard to evolve at the crossroads of these three trends and combine genres in ways we’d never seen in a game before. Viking-related media was on the rise, as we saw in the eponymous series and the popularity of the Thor movies.Survival games were beloved but were still considered very hardcore and inaccessible.Cooperative gameplay grew in popularity with the rise of PVP games.Maroda: When we started envisioning Tribes of Midgard in 2017, we identified three trends in the industry: ![]() How did the idea for Tribes of Midgard come about? We combined that mission with our love for Norse mythology (coming from a studio called Norsfell, that must be a surprise), and Tribes of Midgard was born. This mission carried over to Tribes of Midgard, to go where no genre had gone before by mixing and matching elements of survival, action, and roguelite games. Julian Maroda: The team started Norsfell in 2013 with four people and the goal to create games that forge new genres and bring people together. How did the Norsfell team come together and what would you say is the studio’s focus and approach to game development? ![]()
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